In this course, led by
Frank Heidmann, the goal was to pick a usability problem and
design a better solution than those provided by
existing products and services.
For my project I chose to create a new a approach
for using the smartphone as universal remote to
combat to fatigue of countless remotes to control
electronic devices in small to middle sized homes
and apartments.
I identified two main factors that my solution
should combat:
With the many remotes, necessary to control the
devices in our home, we usually just need a fraction
of the available buttons and modes for everyday use.
Universal remotes are hard to train and tend to
suffer from the same problem.
On the other hand, manufacturers started to offer
"smart" products to be controlled from the
smartphone, but those solutions were mostly
proprietary thus incompatible with other
manufacturers and way more expensive than
conventional counterparts.
My solution is a little device called Rubimote. It's
intended to be mounted over the couch in the living
room, and can read and repeat radio and infrared
commands from a variety of angles.
On an App that accompanied the device on the
smartphone, users could define commands, chain them
into routines and finally trigger them on the device
via bluetooth.
Various printed objects: Structural studies that eventually led to the shape of the hardware prototype.